Keyphrases
Learning Solutions
100%
Cybersecurity Education
100%
Online Students
100%
Game-based Learning System
100%
Student-centered
50%
Cybersecurity
33%
Community College Students
33%
Community College
33%
Learning Environment
33%
Learning Scenario
33%
Autonomous Attack
33%
Multiple Virtual Machines
33%
Mode of Delivery
33%
Game-based
33%
University Undergraduate Students
33%
Cybersecurity Professional
33%
Student Teamwork
33%
Cybersecurity Awareness
33%
Virtualized
33%
Train-the-trainer
33%
Web Browser
33%
Student Community
33%
Regional Community
33%
Synchronous Motion
33%
Asynchronous Methods
33%
Synchronous and Asynchronous
33%
Workforce Development
33%
Community College Faculty
33%
Internet Access
33%
Highly Educated
33%
Network Components
33%
College Teachers
16%
Cyber-attacks
16%
Mitigation Strategies
16%
Cyber Infrastructure
16%
Highly Skilled
16%
Computing Resources
16%
Cyber Defense
16%
Virtual Machine
16%
Learning Systems
16%
Cyber Threats
16%
Online Delivery
16%
Firewall
16%
Interaction among Students
16%
North Carolina
16%
Computer Science
Online Student
100%
game based learning
100%
Cybersecurity
50%
Learning Systems
50%
Internet Access
16%
Web Browser
16%
Network Component
16%
Attack Platform
16%
Cyberattack
16%
Virtual Machine
16%
Undergraduate Student
8%
Infrastructure Cyber
8%
Mitigation Strategy
8%
Firewall
8%